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Combat (computer game) was an early dedicated video game console by Coleco (called Telstar Combat!) in 1977 featuring battling tanks. a better known battling-tanks game by using virtually the equivalent title was besides available as a video game for the Atari 2600 later that year. Atari Combat was according to an earliest black-&-white coin-operated arcade game produced by Atari (under the Kee Games title) within 1974 called Tank.

Telstar Combat!
A Coleco Telstar Combat! game was freed around 1977 as a post-Pong dedicated video game console. Unlike Coleco's earliest at home Pong clones according to a General Instrument AY-3-8500 chip, it used a AY-Three-8700 chip. the console was a mild profits however due to with as well numbers of similar dedicated console products, Coleco about went smash around 1980.

Atari Combat
Inside late 1977, Atari released the Atari 2600, its today-classic cartridge-depending video game console. Combat, a tank battle game similar to the sooner game by Coleco, was involved by using the console from either its introduction until 1982. This Combat, unlike a earliest Coleco version, experienced colour graphics & many game play variations. the Twenty-seven back modes featured a kind of different combat scenarios, including tanks, biplanes, and jet fighters. A tank games experienced interesting choices like bouncing munitions ("Tank-Pong") & invisibleness. the biplane & pitchy games likewise leave variation, like multiple planes by the streaming video player & an imaginative game by owning a squadron of planes versus a single jumbo bomber. Sears also produced a commissioned version of Combat when a game packaged by owning its "Tele-Games" branded Atari 2600 consoles. Combat was programmed by Joe Decuir & Larry Wagner.

Atari Combat 2
Atari developed the sequel to the popular Combat game scheduled for release around 1984, but a video game crash of 1983 caused the game to be delayed & eventually cancelled. Combat Two featured the further sophisticated version of the original's tank game. the game took place within a forward environment divided by water that can be crossed by either of deuce bridges. Inside a select few modes, a tanks can move under a trees & around others, a tanks were forced to last around or even shoot their way across. When a game never hit store shelves, it was eventually mass produced available at classic games conventions in the early 2000s.

Universal Combat
Official site, with news, features, downloads, screenshots, and forum.

GameSpot
Review by Brett Todd, 5.9/10. "This wildly ambitious simulation is torpedoed by an almost incomprehensible interface, the absence of a tutorial, numerous bugs, and many fit and finish issues, including dated production values."


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